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Group formation: 2 Priest, 1 WB, 1 warrior, 1 mage, 1 archer HP requirement: WB > 15k, WR > 10k, Mage > 6k Attack requirement: Mage attk > 9k or 10k, Archer weapon +9/+10 (best if it is lvl 90 7 badge weapon) Level requirement: Best if all lvl 99/100 If all these requirements are fulfilled, then you have a 90% chance of passing all 9 stages.
Additional item required: each party member shall at least carry 5 wu ji san (20 sec immune to sleep, stun, paralyze)
First 2 stages, easy to clear. 1 Priest (the one with lousier magic attack) zhen, 1 priest heal mage. Mage open zhen. Archer stay behind to help attack archers and mages. WB and WR go run fun fair ticket, each person 5 ticket each. At ending point, take off armor and commit suicide to starting point to rerun. The running usually can be completed after stage 2. Which then WB and WR will procceed to dig beans.
End of first stage, 1 fake boss will appear (lvl 85 i think, or 95). One priest (the one with better items) stay behind to tank and hit boss. Each boss countdown timing is 15min. Mage, archer, and other priest go dig beans. When boss left very little hp or countdown left last 3 min, all go back to hit boss, kill it and get treasures. End of stage 1, open lvl 1 attk, lvl 1 def, lvl 1 heal, lvl 1 recover vigor.
Stage 2, same as stage 1 formation. When reach fake boss, 1 priest tank, all go dig. End of stage 2, open lvl 3 attk, lvl 2 def, lvl 1 heal, lvl 1 vigor.
Stage 3. Important stage. By then, tickets will have run, and beans almost finish digged. WB and WR come back to help. First 3 waves, no problem.
At 4th wave, WB eat wu ji san, go lure and consolidate mobs and lure back, becareful not to die. Lure to mage zhen. Mobs at this wave will close zhen, and sleep priest.
For zhen priest, after mob sleep you, dont worry, eat wu ji san, and open zhen again. The other healing priest, when you see zhen priest close zhen for 2nd time, open zhen. The first priest continue to heal all or heal mage. At all time, make sure mage don't die. In all cases, all try not to die, as if you die, there is a bug which will bounce you out to city.
For warrior, when you see WB lure back, open your ling po (skill which prevent obstruct movement) and lion roar the mobs. Will not stun the mobs. And immediately cast your dragon. Mage, after see WR lion roar, immediately cast mountain press, best if can combine with WR dragon. Archer, zhen the mobs after see WR lion roar. Mage, after mountain press, cast small water aoe, then when got 2 vigor, cast water dragon. In other words, mage have to use your best damage aoe skills. The whole idea is to output the most damage in this shortest period of time to kill off all the mobs that can sleep and stun you. If got slept by mobs, immediately eat wu ji san and cast the aoe. If you are holy mage, use your aoe blasting point. It helps. In this 20 sec, if all can survive , dont die. Then congratz, you have passed stage 3. End of stage 3, try open lvl 2 recover mp as then priest will not burn hiero.
WB, from this stage on, your job will be lure and consolidate mobs, and when boss come, lure it away as boss can stop priest zhen. Also keep on casting pao xiao and - def aoe skill to protect mage. Warrior keep on aoe. Archer hit far mobs, far mobs have low hp but can stop zhen. Mage, lkeep on zhen.
Stage 4, 5 , 6, 7, 8. All same as stage 1 and 2. Rings, try to open attk lvl 6, def lvl 6, heal lvl 5, recover mp lvl 2, vigor lvl 2 or 3.
By stage 9, it is almost same as stage 3. Come wave 3, the mobs will be like stage 3. Do as same for stage 3 and you should have no problem.
The prize for clearing are lvl 9 stones, tian shu sui pian, jing tong cang ye. Killing stage 3, 5, 9 end bosses also clear your lvl 100 cultivation.
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